Jade Sea

Crash and Carry pt.1
HAHAHA Good show V!

Session Date: August 1, 2009

Characters: Valentine, R’Bel, Rithban, MEA

The party has almost reached the southern continent, when a pirate ship emerges from behind a small shard. Valentine identifies it as the ship belonging to The Green Tooth, an orc captain, and promptly orders her crew to battle stations, knowing that any pirate – and especially an orc – won’t simply want to parlay. Ship-to-ship combat is joined, with the Angel’s Rest firing several volleys at the orcish vessel, the orcs do not return fire, but give chase until they get in range for their grappler guns. With a few good shots, the Angel’s Rest manages to wound the enemy craft, but then the enemy launches two grappling bolts into her stern.

One bolt shocks the heck out of Rithban when he trys to touch it. He then uses magic to make himself and R’Bel invisible and they fly over to deal with the grapple gunners themselves. Valentine does her best to repel the orcs and command her crew at the same time, and MEA flies about administering healing and aid to the men as they are knocked about by the electrified cables and bolts. They are almost successful, but with two bolts still attached to the Angel’s Rest the orc captain pulls a surprising maneuver and shocks the ship into shorting out.

With the Angel’s Rest dead in the sky, the orcs fly their ship overhead. R’Bel goes after the enemy captain, while Valentine prepares her crew to repel boarders. However, combat is averted when Rithban attempts to apply his magical expertise directly to the enemy ship. He manages, just barely, to control the enemy engines and get the orcish vessel somewhere not directly overhead. Though the engine over loads and the backlash hits him. After this, both ships are dead in the sky. Rithban limps back onto the Angel’s Rest, R’Bel gets some parting shots in on the enemy captain, and Valentine gets her crew working hard on getting the ship moving again. Mea goes below deck to find SAM. SAM uses his abilities to make a wind that the ship can use to move. Soon enough, the ship is mobile, but it still takes all of Valentine’s considerable aeronautic skill to bring the ship to a controlled landing in the middle of the southern jungle. After camouflaging the ship, the party prepares for a trek on foot into the town of Hornet Cove.

The Ruins of Ar'gok
Why was SAM made?

Session Date: July 19, 2009

Characters: Valentine, R’Bel, Rithban

A month later, the party is at the north continent. Valentine picks up R’Bel, who had gone ahead to scout his home territory on foot. R’Bel reports finding a mysterious plateau at the base of the mountain range located at the first set of coordinates. A path ascends into the mountains from the plateau, and Valentine has the ship follow this path from the sky. They do not reach the coordinates, but do find an ancient temple. All recognize that landmasses move, the coordinates are probably a bit off after all this time, and this temple looks promising. The ship drops anchor above the temple courtyard, and the party disembarks.

The temple is a step-pyramid with an entryway at its base and a small room at the top. Rithban flies up to investigate the room. He finds some interesting murals featuring a trio of stones being worshiped, but not much else. The pictures are communicated telepathically to the rest of the party, and then everyone heads into the entrance at the temple’s base.

The first room of the temple features three sets of statues holding up the ceiling. Each statue is of a person with the same set of three stones on their hands, arranged in a triangle and pointing towards the wrist. The first pair of statues features blue stones, the second green, and the third red. The room appears to be foyer or somesuch, as there is only one other exit on the other side. The party proceeds into the next room.

The next room features murals depicting the advancement of a civilization from primitive beginnings, through technological achievement, and finally to a society focused on religious and spiritual pursuits. An altar and the gong behind it represent the only furniture in the room, and everything is made of stone. There is a cave-in covering the leftmost side of the room, and no visible exits. However, Valentine uncovers a loose stone on the floor. The party lifts the stone off to reveal that it was a secret trapdoor. Stairs lead down, ending in a room that the party estimates is directly below the altar.

This room is lit by an ambient blue light and has two other doors. The party opens one door to reveal what looks like a barracks. Unfortunately, this barracks had some wood furnishings at one point, and moisture and age caused them to rot. A fierce stench erupts, causing some party members to lose their last meal. After that spectacle, the room is explored, but nothing exciting turns up. The party then tries the other door.

When this door is opened, the ambient blue light in all the downstairs rooms turns a more normal color. Inside the room, the party finds a stone desk with a console much like the one in the Ark R&D lab. There is also a tapestry behind the desk featuring the circle of life. The party activates the console, and find themselves facing another hologram. After some lengthy discussion, the party learns that the Crystal of Thought, one of SAM’s components is indeed here. The hologram is a bit leery of the party’s intentions, so SAM himself is brought down from the ship to satisfy him. With SAM present, the hologram informs the party that the security precautions protecting the crystal will be lessened, then disappears. When he does, the tapestry moves aside to reveal a circular door, which everyone proceeds through.

Once everyone is through, the door shuts behind them, and three questions are posed.

“What is full of joy and sorrow and can be lost in the blink of an eye?” R’Bel uses his shamanic wisdom to answer the first, “Life”.

“What is the most sacred thing on this planet?” Rithban applies his analytical skills to the second, “Life”.

“Why was SAM made?” Valentine quickly figures out the third, “To protect Life”.

With the questions answered correctly, the Crystal of Thought is relinquished. Rithban takes it to SAM, and it attaches to the android’s left hand. SAM, who has been unconscious for 2 months, awakens and is filled in on the events that have been transpired. The party then leaves the temple. Before they fly off, SAM repairs the temple, and when they leave there is no indication that the temple was ever there, it lies hidden beneath the mountains. The party then debates their choice of next destination. In the end, it is decided that they will head to the southern continent for the Crystal of Might.

Ark R&D
Need a hand, Sugar?

Session Date: July 5, 2009

Characters: Valentine, R’Bel, Rithban, MEA

A handful of adventurers who don’t know each other is about to be thrust in together by a common goal none knew was there.

Valentine, dressed in pink and white, arrives at a ruined amphitheater with a strange cat statue in the middle of it. The statue seems to draw her in and fascinate her so much that she doesn’t notice the mage Rithban standing in an opening in the wall to the right.

After walking to the opening, Rithban hides behind a crumbling wall with Biscuit, his dog.

The last of our party to show up is R’bel, who approaches from the south part of the shard and, seeing the statue, walks right up to it and begins to examine it. Valentine, miffed at his lack of acknowledgement of her presence, starts a conversation with him. Not long after Valentine and R’bel start to talk, R’bel and Rithban notice some rocks falling from the rubble at the back of the area. Valentine, alerted by R’bel’s change in gaze, also looks. When R’bel and Valentine look to see what knocked down the rocks, they see a large rusty gargoyle sitting on the wall. As they look, two more land next to it.

Valentine, fast on the draw, throws a sphere of magic energy at the middle gargoyle and knocks it off the wall, shutting it down. Rithban casts a spell making Valentine and himself invisible. This leaves R’bel apparently abandoned and outnumbered. Not knowing what happened to Valentine, R’bel ducks behind a pillar and sneaks up to one of the gargoyles with catlike grace. As the two groups fight, R’bel sees four more flying in from the north.

Unfortunately, while neither of the other humans noticed Rithban, one of the gargoyles does. It promptly swoops in and lifts the mage into the air. Rithban escapes the gargoyle’s clutches by turning himself into a vaporous version of himself.

One of the gargoyles lands on a pillar and topples it as it dives off to attack R’Bel, who has had an Imp summoned on his back to help him fight thanks to Rithban. As the pillar falls, its capstone hits the ground, breaking though to an underground complex. Seeing that they are outnumbered, and hearing more gargoyles on the way, the group of unlikely comrades jumps down the hole to escape the creatures.

Once inside, they start to explore the ruins. As they enter the first room, they hear a voice coming from inside the darkness.

“You are not authorized to be here!”

After some searching, they find that the voice is coming from a small white cat whom they later find out is MEA (a magically engineered assistant, henceafter called Mea). After Rithban’s dog scares her, Mea jumps up onto R’bel’s shoulders, knocking him over onto the desk she was hiding under. To avoid falling, she takes to the air on wings of light. After everyone calms down, they chat with Mea about what this place is. Mea tells them that this is an R&D lab where androids are made, and that she was made as an assistant and to help socialize the androids. Mea also tells them that there is no way out since her pass code doesn’t work anymore.

Rithban decides to go check the exit door to see if he can get it working again. As he does this, R’bel shows Mea the hole in the roof that could be another way out. Having had no luck with the exit door, Rithban returns to find the group looking in through the large window at the lab. He overhears Mea talking about her bell that is sitting on a table close to the window. Rithban, seeing that the bell is important to her and wanting to get a look at the lab himself, teleports himself inside. After grabbing the bell, he tries to port back out, but finds he can’t. He thinks back and remembers an old barrier spell his master used. Thinking this was similar, he tries to shut it down. He fails, but it does short the energy field, giving the num pad for the door a hint of power.

Mea flies over to the door and tries her passcode. It works! The door opens just enough for Mea and Valentine to fit under. R’bel, however, is too big and is left on the other side. Seeing that the door can be moved, R’bel grabs the bottom of the door and tries to lift it. With a little help from the mages, he opens the door. Mea takes the bell from Rithban’s hand and puts it on her collar.

The group sets about searching the room for all manner of things. They find five nonworking devices. R’bel, not knowing what any of these things are, goes over to the other window and sees two blue orbs dash behind a corner. He calls the others over, but Rithban thinks he is just seeing a reflection of their magelights. Then R’Bel and Valentine see a set of blue and a set of green lights do it again. Mea warns them about the defense androids, but Rithban wants to see for himself. So they move back to the center room, where rubble blocks their way to the other room. As the group debates whether to move the rocks and explore the compound more, a blast of energy blows away the rocks. As the dust clears, they see two sets of eyes in the darkness and hear a robotic voice saying, “Seize the intruders.” The eyes turn out to be attached to two security androids who power up their restraints and shoot them at the group, binding both R’bel and Rithban’s forearms together.

Valentine unloads a three-volley attack on the droids but is ineffective. Mea yells at the droids and one of them responds to her and shuts down. The other R’bel bends like a can, using his plant control on some roots in the wall. After the fight, Rithban puts both of them in his magepocket.

The area beyond the droids still has minimal power and some of the keypads still work. They try out one keypad at the end of the hall, which they find leads to the lead researcher’s office. There, they find an interactive recording of the head of the lab. The professor tells them about SAM, a prototype android, and comforts Mea about her efforts in the lab over the past 10,000 years. He also says that Sam has other parts scattered among different labs and that Sam needs those parts so he can be completed. These are Mea’s new orders: Get those parts. The professor gives the coordinates of those other labs, but of course those coordinates won’t be very useful since the world has changed so greatly since then.

The adventurers grab Sam’s cloak, which R’bel had earlier investigated, only to get zapped, and head to the room Sam is in. They move fast because the professor told them that Sam would be waking up soon and that he may damage himself if not tended to when that happened. As they open the door to Sam’s chamber, they see him panicking and trying to break out. Mea moves quickly to deactivate the tank that is holding him. Sam passes out and falls to the floor. R’Bel tries to wrap him in his cloak, but as he does, the cloak takes control and morphs into clothes for Sam.

Mea, having her new orders, and the others, wanting to work with her, set off to leave the lab, but as they near the center room where they had originally entered the complex, they hear laughing and chatting from outside the hole. As they enter the room, a beautiful yet scary woman in a black top hat looks in the hole, tosses down a rope, and says to Valentine, “Need a hand, Sugar?”

Valentine, knowing this woman from long ago as Captain Blackheart, quietly tells the others to seal off all areas so Blackheart can’t get to them. Then the members of the group makes their escape out the front door of the complex, but not before Valentine shouts to Blackheart, “Not on your life, Victoria!” as Mea closes the last door to the room.

Once outside, Valentine invites everyone to be guests on her ship, since she knows that if Blackheart finds any of them, they are done for. Everyone agrees to fly with her and that is where we end for now.


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